
Light and Compositing Tests

Light and Compositing Tests

Before the scene was textured and re-modeled. I was in charge of the camera-animations and lighting of this scene.

Light and Compositing Tests

I had to design the destruction for the first shot, so I managed a small team of 3D artists to create models for this scene. the chassis and overall shape was designed by me and I got help with the panels and the tubes from the rest.

I had to design the destruction for the first shot, so I managed a small team of 3D artists to create models for this scene. the chassis and overall shape was designed by me and I got help with the panels and the tubes from the rest.

I had to design the destruction for the first shot, so I managed a small team of 3D artists to create models for this scene. the chassis and overall shape was designed by me and I got help with the panels and the tubes from the rest.

An experimentation of the mood for the sixth shot.

An experimentation of the mood for the sixth shot.

I created the textures and materials for this suit.

I created the textures and materials for this suit.
3D animatic that I created for this project.
eventually we changed the concept due to a lack of technical artists on the team. The new project didn't require any character rigging.
The models where provided by the art team.
My primary task was to create camera animations and rough light directions

I created the lighting for the first scene of the old project. the models where created by everyone on the team.

I created the lighting for the first scene of the old project. the models where created by everyone on the team.

I created the textures and materials for this suit.

I created the textures and materials for this suit.
Solitude
A small cinematic, created by the same team as dragon monastary
Scene managment and camera animations.
I was in charge of creating these scenes and manage a small team of 3D artists to deliver me the models I needed.
Due to iterations, some things where changed in the final product.
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During this project I was in charge of a 3D Animatic, scene managment, Camera- animations, Texturing and Lighting.